Understanding the road to online radicalisation: Why platforms like Roblox are only one part of the puzzle
Experts say vulnerable teens may seek connection across multiple online platforms – from mainstream social media and gaming communities to private messaging channels – where they may become increasingly exposed to extremist content.
Source excerpt
SINGAPORE: Gaming platform Roblox has come under the spotlight after it featured in recent cases involving self-radicalised youths in Singapore.
In May, a 14-year-old boy who was preparing to carry out a mass-casualty stabbing attack was arrested by the Internal Security Department (ISD).
In a separate case, another 14-year-old who recreated Islamic State attacks online was issued a restriction order in November.
In both cases, Roblox was one of several online spaces where the teenagers had been exposed to violent or extremist-related content.
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